Class for creating lookup tables from color maps.
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#include <iALUT.h>
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| static iALookupTable | Build (double const *lutRange, QString colorMap, int numCols, double alpha, bool reverse=false) |
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| static vtkSmartPointer< vtkLookupTable > | BuildLabelColorTF (int labelCount, iAColorTheme const *colorTheme) |
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| static vtkSmartPointer< vtkPiecewiseFunction > | BuildLabelOpacityTF (int labelCount) |
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| static int | BuildLUT (vtkSmartPointer< vtkLookupTable > pLUT, double const *lutRange, QString colorMap, int numCols=256, bool reverse=false) |
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| static int | BuildLUT (vtkSmartPointer< vtkLookupTable > pLUT, double rangeFrom, double rangeTo, QString colorMap, int numCols=256, bool reverse=false) |
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| static QStringList | colorMapNames () |
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| static void | loadMaps (QString const &folder) |
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Class for creating lookup tables from color maps.
Has static helper functions to create vtkLookupTable, vtkPiecewiseFunction or iALookupTable instances with a given colormap. The colormaps are loaded at program startup via iALUT::loadMaps.
◆ Build()
| iALookupTable iALUT::Build |
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double const * | lutRange, |
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QString | colorMap, |
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int | numCols, |
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double | alpha, |
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bool | reverse = false ) |
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◆ BuildLabelColorTF()
| vtkSmartPointer< vtkLookupTable > iALUT::BuildLabelColorTF |
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int | labelCount, |
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iAColorTheme const * | colorTheme ) |
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◆ BuildLabelOpacityTF()
| vtkSmartPointer< vtkPiecewiseFunction > iALUT::BuildLabelOpacityTF |
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int | labelCount | ) |
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◆ BuildLUT() [1/2]
| int iALUT::BuildLUT |
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vtkSmartPointer< vtkLookupTable > | pLUT, |
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double const * | lutRange, |
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QString | colorMap, |
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int | numCols = 256, |
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bool | reverse = false ) |
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◆ BuildLUT() [2/2]
| int iALUT::BuildLUT |
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vtkSmartPointer< vtkLookupTable > | pLUT, |
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double | rangeFrom, |
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double | rangeTo, |
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QString | colorMap, |
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int | numCols = 256, |
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bool | reverse = false ) |
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◆ colorMapNames()
| QStringList iALUT::colorMapNames |
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◆ loadMaps()
| void iALUT::loadMaps |
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QString const & | folder | ) |
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The documentation for this class was generated from the following files: