Wraps the vtk classes required to display a text.
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#include <iAVtkText.h>
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| void | addToScene (vtkRenderer *renderer) |
| | Add the text to the scene.
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| |
| bool | isShown () const |
| | determine whether text is currently shown
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| |
| void | setFontSize (int fontSize) |
| | Set the size of the text.
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| |
| void | setPosition (double x, double y) |
| | Set the text to a fixed position in the scene.
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| |
| void | setText (const char *text) |
| | Set the text.
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| |
| void | show (bool show) |
| | Hide or show the text.
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| |
Wraps the vtk classes required to display a text.
◆ iAVtkText()
◆ addToScene()
| void iAVtkText::addToScene |
( |
vtkRenderer * |
renderer | ) |
|
Add the text to the scene.
◆ isShown()
| bool iAVtkText::isShown |
( |
| ) |
const |
determine whether text is currently shown
◆ New()
◆ setFontSize()
| void iAVtkText::setFontSize |
( |
int |
fontSize | ) |
|
Set the size of the text.
◆ setPosition()
| void iAVtkText::setPosition |
( |
double |
x, |
|
|
double |
y |
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) |
| |
Set the text to a fixed position in the scene.
◆ setText()
| void iAVtkText::setText |
( |
const char * |
text | ) |
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◆ show()
| void iAVtkText::show |
( |
bool |
show | ) |
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The documentation for this class was generated from the following files: