#include <iADataSetViewer.h>
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| | iAMeshViewer (iADataSet *dataSet) |
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| std::shared_ptr< iADataSetRenderer > | createRenderer (vtkRenderer *ren) override |
| | Called to create a 3D renderer for the dataset. Override in derived class; used for both the "normal" 3D renderer and the magic lens renderer.
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| iAAttributes | attributesWithValues () const |
| | Retrieves the list of all attributes for this viewer, merged with their current values as default values:
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| QVariantMap | attributeValues () const |
| | Retrieve only the current attribute values.
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| virtual void | createGUI (iAMdiChild *child, size_t dataSetIdx) |
| | Should contain all things that need to be done in the GUI thread for viewing this dataset The default implementation creates a 3D renderer (via createRenderer method) and adds an entry to the dataset list.
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| virtual QString | information () const |
| | Get information to display about the dataset.
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| virtual void | prepare (iAPreferences const &pref, iAProgress *p) |
| | called directly after the dataset is loaded, should do anything that needs to be computed in the background
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| bool | renderFlagSet (QChar const &flag) const |
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| void | setAttributes (QVariantMap const &values) |
| | Call to change the attributes of this viewer.
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| virtual void | setPickable (bool pickable) |
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| void | setPickActionVisible (bool visible) |
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| void | setRenderFlag (QChar const &flag, bool enable) |
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| virtual uint | slicerChannelID () const |
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| virtual void | slicerRegionSelected (double minVal, double maxVal, uint channelID) |
| | TODO NEWIO: improve!
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| void | storeState () |
| | called before a dataset is stored; stores the current viewer state into the metadata of the linked dataset (via attributeValues)
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| iADataSetRenderer * | renderer () |
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| iADataSetRenderer const * | renderer () const |
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| void | dataSetChanged (size_t dataSetIdx) |
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| void | removeDataSet (size_t dataSetIdx) |
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| static const QString | RenderFlags |
| | key that specifies which views or renderers the viewer currently has visible
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| | iADataSetViewer (iADataSet *dataSet) |
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| virtual | ~iADataSetViewer () |
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| void | addAttribute (QString const &name, iAValueType valueType, QVariant defaultValue=0.0, double min=std::numeric_limits< double >::lowest(), double max=std::numeric_limits< double >::max()) |
| | adds an attribute that can be modified by the user to change the appearance of some aspect of the viewer
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| QAction * | addViewAction (QString const &name, QString const &iconName, bool checked, std::function< void(bool)> handler) |
| | helper function for creating and adding a toggling action for switching some aspect of this viewer needs to be called before calling createGUI of this base class (which passes the view actions created so far to the dataset list.
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| QVariantMap | m_attribValues |
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| iADataSet * | m_dataSet |
| | the dataset for which this viewer is responsible
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◆ iAMeshViewer()
| iAMeshViewer::iAMeshViewer |
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iADataSet * |
dataSet | ) |
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◆ createRenderer()
| std::shared_ptr< iADataSetRenderer > iAMeshViewer::createRenderer |
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vtkRenderer * |
ren | ) |
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overridevirtual |
Called to create a 3D renderer for the dataset. Override in derived class; used for both the "normal" 3D renderer and the magic lens renderer.
Reimplemented from iADataSetViewer.
The documentation for this class was generated from the following files: