#include <iARulerWidget.h>
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| static void | MoveAction (vtkAbstractWidget *) |
| | Handle the case of Repositionable == 0. More...
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◆ iARulerWidget()
| iARulerWidget::iARulerWidget |
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protected |
◆ CreateDefaultRepresentation()
| void iARulerWidget::CreateDefaultRepresentation |
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override |
Create the default widget representation if one is not set.
◆ GetRulerActor()
◆ GetScalarBarRepresentation()
◆ MoveAction()
| void iARulerWidget::MoveAction |
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vtkAbstractWidget * |
w | ) |
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staticprotected |
Handle the case of Repositionable == 0.
◆ New()
◆ PrintSelf()
| void iARulerWidget::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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) |
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override |
◆ SetCursor()
| void iARulerWidget::SetCursor |
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int |
State | ) |
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overrideprotected |
Set the cursor to the correct shape based on State argument.
◆ SetRepresentation()
Specify an instance of vtkWidgetRepresentation used to represent this widget in the scene.
Note that the representation is a subclass of vtkProp so it can be added to the renderer independent of the widget.
◆ SetRulerActor()
Get the ScalarBar used by this Widget. One is created automatically.
◆ vtkBooleanMacro()
◆ vtkGetMacro()
◆ vtkSetMacro()
Can the widget be moved. On by default. If off, the widget cannot be moved around.
◆ vtkTypeMacro()
◆ Repositionable
| int iARulerWidget::Repositionable |
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protected |
The documentation for this class was generated from the following files: