#include <iAvtkInteractStyleActor.h>
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| void | initialize (vtkImageData *img, iAVolumeRenderer *volRend, iAChannelSlicerData *slicerChannel[4], int currentMode, MdiChild *mdiChild) |
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| void | OnLeftButtonDown () override |
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| void | OnMouseMove () override |
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| void | performTranslationTransform (vtkSmartPointer< vtkTransform > &transform, vtkImageActor *actor, double const *relMovement, uint mode) |
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| void | prepareMoventCoords (double *movement, double const *sliceActorPos, bool relativeMovement) |
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| void | reset () |
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| void | rotate2D () |
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| void | rotate3D () |
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| void | TranslateActor (double const *movement, uint mode) |
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| void | Update3DTransform (const double *imageCenter, const double *spacing, double relativeAngle) |
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| void | update3DUpdateReslicer (double const *relMovementXYZ, double const *sliceActorPos) |
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| void | updateInteractors () |
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| | vtkTypeMacro (iAvtkInteractStyleActor, vtkInteractorStyleTrackballActor) |
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| void | Rotate () override |
| | Conditionally disable zooming via right button dragging. More...
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| void | Spin () override |
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◆ actorsUpdated
| void iAvtkInteractStyleActor::actorsUpdated |
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◆ initialize()
◆ New()
◆ OnLeftButtonDown()
| void iAvtkInteractStyleActor::OnLeftButtonDown |
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◆ OnMouseMove()
| void iAvtkInteractStyleActor::OnMouseMove |
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◆ performTranslationTransform()
| void iAvtkInteractStyleActor::performTranslationTransform |
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vtkSmartPointer< vtkTransform > & |
transform, |
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vtkImageActor * |
actor, |
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double const * |
relMovement, |
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uint |
mode |
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◆ prepareMoventCoords()
| void iAvtkInteractStyleActor::prepareMoventCoords |
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double * |
movement, |
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double const * |
sliceActorPos, |
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bool |
relativeMovement |
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◆ reset()
| void iAvtkInteractStyleActor::reset |
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◆ Rotate()
| void iAvtkInteractStyleActor::Rotate |
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Conditionally disable zooming via right button dragging.
◆ rotate2D()
| void iAvtkInteractStyleActor::rotate2D |
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◆ rotate3D()
| void iAvtkInteractStyleActor::rotate3D |
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◆ Spin()
| void iAvtkInteractStyleActor::Spin |
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◆ TranslateActor()
| void iAvtkInteractStyleActor::TranslateActor |
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double const * |
movement, |
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uint |
mode |
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◆ Update3DTransform()
| void iAvtkInteractStyleActor::Update3DTransform |
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const double * |
imageCenter, |
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const double * |
spacing, |
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double |
relativeAngle |
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◆ update3DUpdateReslicer()
| void iAvtkInteractStyleActor::update3DUpdateReslicer |
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double const * |
relMovementXYZ, |
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double const * |
sliceActorPos |
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◆ updateInteractors()
| void iAvtkInteractStyleActor::updateInteractors |
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◆ vtkTypeMacro()
The documentation for this class was generated from the following files: